Before launching Gerk Games, I spent three months studying the browser game market. I analyzed 200+ game sites, tracked their traffic sources, content strategies, and monetization approaches. Here's what I found.

The Three Categories

Browser game sites fall into three tiers. Tier 1 (CrazyGames, Poki) — millions of monthly visits, professional content teams, game SDKs for developers. Tier 2 (regional players) — 100k-1M visits, mix of original and embedded games, moderate AdSense revenue. Tier 3 (new entrants) — embedded game aggregators, GameMonetize widgets, no original content, low traffic.

Most Tier 3 sites fail within six months because Google updates hit them hard. The survivors have one thing in common: they eventually build original content. Our strategy was to skip the aggregation phase entirely and start with original games from day one.