Snake Arena has five power-ups. Most players know what they do in general, but the exact mechanics matter for high-level play. Here's the breakdown.

Speed Boost (+50% for 5 seconds)

The most dangerous power-up in the game. Speed Boost makes you faster but doesn't change your turning radius. At full speed, you need 3 grid cells to complete a 90-degree turn. If you're in a corridor narrower than 4 cells when you pick this up, you will crash. Only take Speed Boost when you have at least 5 cells of open space ahead.

Invincibility (3 seconds)

You can pass through your own body during invincibility. Key tactic: if you're trapped in a tight loop, grab invincibility and deliberately cross your own body to escape. The invincibility covers the crossing time, and on the other side you have a new path available.